Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (2024)

Build Introduction

The Golem Summoner, or Golemancer as it’s commonly known, is made in collaboration with SinityX to bring you the most well-rounded Golem build in Diablo 4. Its core design is to ramp up as many multipliers as possible to scale the damage output of the Golem whilst maintaining proper defensive layers to not end up being a glass-cannon!

You are able to level with this build, however, we would strongly recommend checking out the Necromancer Leveling guide for the smoothest experience going through the campaign before switching to this build.

Build Variants

A build variant is a modified version of an existing build that changes some aspects of it, such as the damage type, specific skills or passives, and even certain items like different Uniques or Legendary Aspects.

Below you will find any variant that relates to the Golem Summoner Endgame Necromancer.

Shadow Minion Summoner Build Mendeln Summoner Build

Strengths and Weaknesses

Strengths

  • Extremely tanky
  • Easy to play
  • Requires 0 unique items

Weaknesses

  • Minion AI needs to be played around
  • Gear dependent for higher end-game content

To see how this build compares to the other builds on our site, you can check out our build tier list.

Build Requirements

This build has no direct requirements and can therefore be played without any unique items, it’s actually recommended to play without unique items altogether!

Skill Tree Points and Skill Bar

Recommended

Golem Summoner Necromancer Recommended Skill Bar (order does not matter)

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (1) Summoning Skill Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (2) Summoning Skill Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (3) Corpse Explosion Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (4) Decrepify Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (5) Corpse Tendrils Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (6) Bone Storm

Follow the points allocated in the Skill Tree above for the complete 58-point build. The additional 10 skill points are completed using the Renown system.

Book of the Dead

INSERT TEXT

  • Melee Skeletons; Reapers – We’ll use the 2nd option here to generate corpses on hit.
  • Mage Skeletons; Shadow – First option gives us a significant damage boost.
  • Golem; Blood – 2nd option makes the golem on-demand-ability deal hilarious amounts of damage and is our big damage button essentially.

Paragon Board

The Paragon progression system unlocks at Level 50 and provides a vast amount of character power. On the Paragon Board, bonuses range from minor stats onMagic Nodesto more powerfulRare GlyphsandLegendary Nodes.

As you path towards Glyph Sockets andLegendary Nodes, you should prioritize Damage, Intelligence, Resistance, and Life for Normal andMagic Nodes. Glyph radius increases as you level them up. Therefore, if you cannot fulfill Additional Bonus requirements early on, skip allocating extra nodes for now. It’s also important to point out that you might not have the Glyph you want when you reach your first socket; if that’s the case, simply slot in any Glyph providing any beneficial stats for you until you get the correct one.

Listed below are images of the pathing you should take along with the locations of the Glyphs and order you should choose your Paragon Boards past the initial Starting Board. Note that each Rare Glyph’s information and radius listed below is for the Level 21 version.

1. Starting Board

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (7)

We begin by rushing the right side up to the Socket node for Amplify Glyph. Only take extra attributes within range when the Glyph is leveled enough to enable the bonus modifier, the radius grows at level 15, the same goes for all Glyphs on all boards on the build! Skip the resistance and life Rare and Magic nodes on the left side and rush out north to our next board instead.

2. Cult Leader

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (9)

Start by spinning the board 1 time to fit the image above. On the Cult Leader board we’ll want to rush the Socket node for the Deadraiser and grab surrounding Rare and Magic nodes then pick up the Legendary node Cult Leader before we head out on the right side.

3. Bone Graft

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (12)

Bone Graft will need 1 rotation before placing it. We are going to start with the Socket node for the Exploit Glyph as well as picking up the Rare and Magic on the right side before we head out north to the 4th board.

4. Hulking Monstrosity

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (14)

Hulking Monstrosity requires no rotations. Same as before, we’ll rush the Socket node for the Territorial before we move to the Legendary node Hulking Monstrosity then we pick up the Rare and Magic before leaving on the left to the 5th board.

5. Flesh-Eater

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (17)

Flesh-Eater also requires no spins to fit. Same as before, rush the Socket node for the Essence Glyph then the Legendary node Flesh-eater before we head out north for the 6th board.

6. Scent of Death

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (20)

Scent of Death also requires no spins! In here we’ll pick up the Rare and Magic node on the right as we make our way to the Legendary node Scent of Death before we reach the Socket node for the Golem Glyph. We’ll access the 7th board up north.

7. Wither

Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (23)

Wither board will require 3 spins. The purpose of this board is literally just to enable yet another Socket node in which we’ll use the Control Glyph. Now that you have all Glyphs placed we’ll pick up any node we’ve skipped so far and whenever you level any Glyphs to 15 you grab the surrounding attribute nodes to enable the bonus modifiers.

Paragon Board images courtesy ofd4builds.gg.

Gear, Gems, Elixirs, and Stats

The Season of Loot Reborn brings us an incredible shift in how gear and itemization are done. It is a major and will affect the game beyond Season 4’s confines. For further details, make sure to read our Tempering and Masterworking section below.

Legendary Aspects

Each aspect is listed with its matching gear slot. Do your best to keep each aspect in the assigned slot. Additionally, if you are trying to farm a specific item, we recommend using your Obols to target farm them!

Gear SlotGemsAspect / UniqueLegendary Aspect / Unique Power
HelmRoyal RubyJuggernaut’s AspectGain x Armor, but your Evade has 100% increased Cooldown.
ChestRoyal RubyAspect of Hardened BonesYou and your Minions gain 15-20% increased Damage Reduction.
GlovesN/AAspect of Ultimate ShadowBone Storm is now a Shadow skill dealing Shadow damage and makes enemies take X Shadow damage over 2 seconds.
PantsRoyal RubyAspect of Shielding StormEach time that Bone Storm damage an enemy gain a Barrier equal to 2-5% of your Base Life for 10 seconds.
Bootsn/aAspect of Occult DominionYour maximum number of Skeletal Warriors and Skeletal Mages is increased by 2.
Weapon 2H (Scythe)Royal EmeraldBlighted AspectYou deal 50-120% increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times.
Amulet (50% Scaling)Any Resistance JewelAspect of ReanimationYour Minions gain increased damage while alive, up to 30-40% after 10 seconds.
RingAny Resistance JewelOsseous Gale AspectBone Storm consumes up to 8 Corpses to increase its duration by up to 5-10 seconds.
RingAny Resistance JewelAspect of Frenzied DeadEach time one of your Summoning Minions damages an enemy, they gain 10-14% Attack Speed for 3 seconds, up to 30-42%.

Gems

See below for a more detailed explanation of the best Gems to socket into your gear for each category.

Weapon GemsArmor GemsJewelry Gems
Royal Emerald
For Crit Damage.
Royal Ruby
For increased Maximum Life.
Royal Amethyst
Royal Sapphire
Royal Ruby
Royal Skull

Which Elixirs Should You Use?

Visit the Alchemist and craft an Elixir providing any Resistance you need most, or the Elixir of Advantage to increase Attack Speed. Some Elixirs cannot be crafted and only drop from things like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!

Stat Priority and Tempering Affixes

Below are the affixes to prioritize on gear. Each line of affixes is listed in order of importance. Tempering Manuals and their recommended affixes are provided in the second column, and the bolded affixes are the most important targets for Masterworking upgrades. To masterwork, you will need rare materials that only drop from The Pit. Be sure to check our Tempering guide, our Masterworking guide, as well as our guide about The Pit for more details about these topics.

SlotTargeted Gear AffixesTempering Affixes
Helm1. Cooldown Reduction
2. Intelligence
3. Maximum Life
Natural Resistance #% Lightning Resistance
Profane Innovation #% Corpse Tendril Size
Chest1. Ranks to Golem Mastery
2. Maximum Life
3. Intelligence
Worldly Endurance # Maximum Life
Profane Innovation #% Corpse Tendrils Size
Pants1. Ranks to Skeletal Mage Mastery
2. Intelligence
3. Maximum Life
Worldly Endurance # Maximum Life
Profane Innovation #% Decrepify Size
Gloves1. Attack Speed
2. Critical Strike Chance
3. Intelligence
Summoning Finesse #% Golem Damage
Profane Innovation #% Decrepify Size
Boots1. Movement Speed
2. Maximum Life
3. Intelligence
Necromancer Motion #% Movement Speed
Profane Innovation #% Corpse Explosion Size
Amulet1. Ranks to Hellbent Commander
2. Movement Speed
3. Cooldown Reduction
Necromancer Efficiency #% Golem Active Cooldown Reduction
Necromancer Motion #% Movement Speed
Ring1. Critical Strike Chance
2. Attack Speed
3. Intelligence
Summoning Finesse #% Golem Damage
Necromancer Efficiency #% Golem Active Cooldown Reduction
Ring1. Critical Strike Chance
2. Attack Speed
3. Intelligence
Summoning Finesse #% Golem Damage
Necromancer Efficiency #% Golem Active Cooldown Reduction
2H-Weapon (Scythe)1. Intelligence
2. Critical Strike Damage
3. Maximum Life
Summoning Augments #% Minion Attack Speed
Summoning Finesse #% Golem Damage

Keep in mind that the maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Rotation and Playstyle

We’ll use Corpse Tendrils to pull enemies together and make sure they are all cursed by Decrepify. Follow this up with the use of your Golem ability that will explode the entire screen away. Corpse Explosion is used when everything else is on cooldown, but make sure you keep the Skeletal Priest buff active by using the Raise Skeleton ability consistently, the same goes for making sure the Bone Storm is active at all times.

Uniques and Uber Uniques

Below you will find information on Uniques and Uber Uniques that are useful for this build. Moreover, if you are interested in target farming Uber Uniques, check out our How to Farm Uber Uniques guide.

Uber Uniques

There are some uber unique items you can fit in the build, though all of them will require a lot of changes in the build ranging from shifting slots for your aspect powers to solving attribute issues in other cases. Generally, the recommendation is to not use any unique items at all for this build as we want as many aspect powers as possible.

Season 4: Loot Reborn

The following list details the changes in the Season 4 Update (Patch 1.4.0) that may pertain to the Summoner Necromancer build. Check the Changelog for all the other guide updates. As you can see only 1 change affected the build directly and it’s a good one!

  • A long list of small game-changes such as the introduction of Tempering modifiers and core modifier changes has allowed for the Golem Summoner or Golemancer build to become a thing as of Season 4.

Advanced Information

Below, you will find every additional piece of information you need to know for a more in-depth look at this build.

Build Mechanics

By stacking cooldown reduction from both gear and our Decrepify we can utilize the full power of our Golem build. To further scale the build we are utilizing the synergetic mechanic of Bone Storm providing Critical Strike Chance and Damage Reduction at a 100% uptime which will also be generating a Barrier for added layer of defense for the build. This is also turned in to Shadow damage to ramp up our Shadowblight Key Passive which in turn triggers our Blighted Aspect for even more damage output.

Heavy focus on attack speed for our minions makes this all function like clock-work!

Defenses

Aspect of Shielding Storm on a 100% uptime using Bone Storm on top of a large minion army tanking our enemies is how this build stays alive in the highest end-game content.

Offenses

The beautiful combination of massing out Shadow damage sources from our entire toolkit triggers Blighted Aspect to scale the damage output of our Golem to the skies. This is handled via Cooldown reductions and fast hitting minions triggering the Decrepify and how we are double-dipping defensive focused abilities to provide us with ramping damage output on top of the defensive gains!

Paragon

The recommended Paragon boards for this build are listed above, and further down below, you can find a more thorough route for allocating the Paragon points, as well as some notes on why specific nodes were chosen and why they are essential for this build.

Glyphs & Legendary NodesEffect
Amplify– Grants +150% bonus to all Magic Nodes within range.
– Additional Bonus is unlocked with 40 intelligence in radius making enemies affected by your Curses take an additional x10% increased damage from you and your minions.
Deadraiser– Paragon nodes within range gain +100% bonus to their Minion damage and damage reduction modifiers.
– Additional Bonus is unlocked with 40 Intelligence in radius making it so whenever your Minions deal damage to an enemy, that enemy takes 1% increased damage from you and your Minions, up to 15%, for 10 seconds.
Exploit– For every 5 Dexterity purchased within range, you deal +8% increased damage to Vulnerable targets.
– Additional Bonus is unlocked with 25 Dexterity in radius making you dealing damage to a Vulnerable target increase your damage by x1% for 6 seconds, up to x10%.
Territorial– For every 5 Dexterity purchased within range, you deal +10% increased damage to Close targets.
– Additional Bonus is unlocked with 25 Dexterity in radius, making you gain 15% Damage Reduction against Close targets.
Essence– For every 5 Dexterity purchased within range, you deal +20% increased Critical Strike Damage.
– Additional Bonus is unlocked with 25 Dexterity in radius, Critical Strikes deal x22% increased damage to enemies that are not Healthy.
Golem– For every 5 Willpower purchased within range, Golems gain +19,8% increased damage.
– Additional bonus is unlocked with 25 Willpower in radius, making your Golem gain x25% increased damage.
Corporeal– Grants +150% bonus to all Magic nodes within range.
– Additional Bonus is unlocked with 40 Intelligence in radius, you and your minions deal x10% increased Physical damage and you gain 1% Movement Speed for each active Minion.
Control– For every 5 Intelligence purchased within range, you deal +10% increased damage to Crowd Controlled targets.
– Additional Bonus is unlocked with 40 Intelligence in radius, you deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
Cult LeaderYour Minions deal x30% increased damage for each x20% of Attack Speed Bonus they have, up to a maximum of 100% Attack Speed Bonus.
Hulking MonstrosityYour Golem has x40% increased Maximum Life and deals x100% increased damage.
Flesh-eaterConsuming 5 Corpses grants x40% increased damage for 6 seconds.
Scent of DeathWith at least 2 Corpses Nearby, you gain 15% Damage Reduction. With no Corpses Nearby, you deal x15% increased damage.

Let’s take it one step further and break down each of the beneficial nodes we spend our Paragon Points on

Starting Board

  1. Rushing Socket nodes is the play on all boards, starting board is no different.
  2. You can ignore the resistance and life nodes on the right side till World Tier 4 before they become more and more important.

Cult Leader

  1. Deadraiser Glyph is super important for the survival of your minions so pick up the surrounding nodes in range of this.
  2. Cult Leader is insanely strong so this is to be rushed before you leave the board.

Bone Graft

  1. Socket rush
  2. Grab the magic and rare nodes on the right before you leave the board.

Hulking Monstrosity

  1. Socket Rush, yes, this means ignoring the magic and rare nodes on the right.
  2. Hulking Monstrosity most important node of the entire paragon board for the build will be taken next.
  3. NOW we take the remaining magic and rare nodes before leaving the board.

Flesh-Eater

  1. Socket rush
  2. Flesh-eater before you grab any magic and rare nodes then leave the board.

Scent of Death

  1. Scent of Death will be picked up first as it’s on the way to the socket.
  2. Socket rush comes next!
  3. Pick up remaining magic and rare nodes before you leave the board.

Wither

  1. Socket rush
  2. Now we pick up the remaining magic and rare nodes.

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Check out the new tool from Icy Veins for gambling Obols in the link below:

Obol Gambling Optimization Tool

Changelog

  • May 17th, 2024: Guide made for Season 4 Loot Reborn.
Golem Summoner Endgame Necromancer Build for Diablo 4 (Season 4) - Icy Veins (2024)

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